From 2000 to 2003, the amount of sales (in billions of dollars) of video games G and toys T in the United States can be modeled by the following equations, where n is the number of years since 2000: G = - 0.08n3 + 0.04n2 + 1.2n + 3.5 and T = 0.4n3 - 1.7n2 + 4n + 16. Find the expression S for the total sales.0.32n3 - 1.74n2 + 5.2n + 19.50.32n3 - 1.66n2 + 5.2n + 19.50.32n3 - 1.66n2 + 5.2n + 310.48n3 - 1.66n2 + 5.2n + 19.5

From 2000 to 2003 the amount of sales in billions of dollars of video games G and toys T in the United States can be modeled by the following equations where n class=