Consider how gaming consoles initially relied on joysticks and joypads; as technology
advanced design engineers introduced the next generation of gaming controls, which
included analog sticks, buttons and switches, touch controls, accelerometers, motion
controls, etc. Name at least TWO kinds of gaming experiences that are possible with
these new control devices that were not possible on original joysticks. Compare the early
generation game controls and those introduced later and then evaluate if the new
technologies significantly improved the quality of game play. Demonstrate any
improvements in the quality of game play by identifying games that made full use of the
new technology.