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Designers must accommodate long-term memory capabilities and limitations; one strategy is using the access approach of recognition versus recall.

Strategy (Greek στρατηγία strategia, “art of the leader of an army; directorate, command, general”[1]) is a general strategy for achieving one or more long-term or overarching goals under uncertain circumstances. It's a plan. The term was used in Byzantine terminology by the 6th century AD and translated into the Western language until the 18th century AD, referring to the "art of the commander", which includes several skill sets including military tactics, siege warfare, logistics, etc.

It was not. century century. From then until the twentieth century, the term "strategy" was used in military conflicts in which both adversaries interacted as "a holistic pursuit of political objectives through the dialectic of the will, including the threat or actual use of force."

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