A disc jockey at a school dance has equal numbers of rock and pop songs that she randomly selects from. She designs a simulation to estimate the probability that the next three songs are all rock songs.

Which simulation design could she use to estimate the probability?

A. Number cube

Let 1,2,3,4 = rock
Let 5,6 = pop

Roll cube three times. Repeat.


B. Random Digits

Let 0,1,2,3 = rock
Let 4,5,6,7,8,9 = pop

Select three random digits. Repeat

C. Number cube

Let even number = rock
Let odd number = pop

Roll cube three times. Repeat


D. Number cube

Let 1 = rock
Let 2 = pop

Roll cube three times. Repeat

Respuesta :

Answer:

number cube

let even number= country

let odd number= not country

roll cube three times. repeat.

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Step-by-step explanation:

a p e x :))

The simulation design could she use to estimate the probability is;

C. Number cube

Let even number = rock

Let odd number = pop

Roll cube three times. Repeat

Probability Simulation

  • We are told that school dance has equal numbers of rock and pop songs that she randomly selects.

If she wants to estimate the probability that the next three songs are all rock songs, what she can do is to assign specific type of digits to each type of song.

  • For example she can say she wants rock song to be even numbers and pop sons to be represented by odd numbers.

The reason why I used even and odd numbers is because we are told that there are equal number of POP and rocks songs and from 0 to 9, we have equal number of even and odd numbers.

Looking at the options, the only one that corresponds to our simulation is option C.

Read more about probability simulation at; https://brainly.com/question/10333446

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Universidad de Mexico