Answer:
import java.awt.*;
import java.applet.*;
public class DrawTrainlge extends Applet{
static double findDistance(float x1, float y1,float a, float b,float c){
double dis = Math.abs(((a * x1 + b * y1 + c)) / (Math.sqrt(a * a + b * b)));
return dis;
}
public void paint(Graphics g){
Point[] point = new Point[4];
g.drawLine(point[0].x , point[0].y , point[1].x , point[1].y);
g.drawLine(point[0].x , point[0].y , point[2].x , point[2].y);
g.drawLine(point[2].x , point[2].y , point[1].x , point[1].y);
double newdistance = 9999999;
for(int i=0;i<3;i++){
int first = (i+1)%3;
int second = i;
float a = point[first].y - point[second].y;
float b = point[second].x - point[first].x;
float c = a*(point[second].x) + b*(point[second].y);
double dis = findDistance(point[3].x,point[3].y,a,b,c);
if(newdistance > dis){
dis = newdistance;
}
}
g.drawString("Shortest Distance");
g.drawString(dis);
}
}
Explanation:
Math.abs(((a * x1 + b * y1 + c)) / (Math.sqrt(a * a + b * b)))