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i will give 100 points and brainlist this is my game design class please answer fast.

Describe the narrative of Badland. How did it develop from level to level?

How did you feel about the challenges of the game? What emotions did you experience—for instance, when getting trapped or squashed or when progressing to the next level?

How did the rules affect your experience? Did the rules ever change or increase in difficulty?


How did the audio and visual design influence your experience? Consider color, music, movement, character design, etc.

Identify the elements of the game, focusing on the object, operation, obstacles, and outcome (if you don’t reach the end of the game, you don’t need to address the outcome element).